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(4 edits) (+1)

"Can't drag left or right" is a misleading way to describe it at the start. You *can* drag it left or right if you're to the side of it. And you can't drag it up or down if you're to the side of it.

The inability to activate a switch while a box is on a statue tile is only explained on a level where that can't happen anyway, making it easy to miss or forget.

An "undo" key would be nice, instead of a death instantly restarting the whole thing. It can be a bit frustrating to have to redo the whole thing because of a single misinput.

Decent little puzzle game otherwise! I get that this was made for a game jam, so take these as notes for the future.

Thank you for playing, and for the thoughtful feedback!

I was struggling to concisely explain how you can only push/pull the box in line with yourself, so good to know I need to keep working on that description lol. And I agree on the other two points as well. Definitely things I'd want to fix up in a more fully-realized build.

I had been playing with the idea for this mechanic for a while and used this jam as a way to prototype it. I'd like to come back to this concept again, so it's useful to have good feedback to build off in the future. Thanks again :)